
Thought I'd post this so someone else having this problem later can find it. Wine (originally an acronym for Wine Is Not an Emulator) is a compatibility layer capable of running Windows applications on several POSIX-compliant. I saw somewhere that the client worked on 1.0.1, so I tried using as early a version as I thought appropriate, and it works fine now. There is a project called Wine that enables MAC owners to run Windows programs on OS X for FREE. Developing a version of ExpressPCB from the ground up for a different operating system environment is not currently a viable option. WS9Wine2.22 and 2.21 didn't work, and neither did WS9WineStaging2.16. OS X is a Unix based operating system very different from Windows. It manages its own wine versions internally, meaning you only have to have. The fix was to use an earlier engine version. On Mac OS X you can use the Wineskin, WineBottler and osxwinebuilder apps.
#WHICH VERSION OF WINE FOR MAC OS X HOW TO#
I couldn't get it to run, and I couldn't find anything about how to fix it online, despite many reports that MUSHClient should run fine in Wine. Multiple times when I tried to run the client after setting up the wrapper and either giving the wineskin an installation exe OR placing an unzipped folder into the wrapper, I got a page fault. Wine is an Open Source implementation of the Windows API on top of X and Unix.

I also used Wineskin Winery as I always do when creating Wine wrappers. Wine Reviews has release information and reviews of Windows applications and games running on Linux Mac OS X and Android using Wine from Q4Wine PlayOnLinux PlayOnMac WineBottler WineSkin WineTricks and Wine-Staging.

I just thought I'd drop in to let people know about a fix I found while I was having issues using Wine to use MUSHClient on Mac.
